Dec 03, 2012 The Midden is under the college of Winterhold, the Astronach forge can be found there and uses the sigil stone from the Master level Conjurers quest. 36 rows The Midden's main feature is the Atronach Forge. Near it, the book. Jun 11, 2016. He'd only been down to the Midden Dark to look for the Atronach Forge he'd heard whispers of; the College of Whispers in Cyrodil was such a joke that he'd finally thrown his hands up, packed his bags, and headed towards Skyrim to teach Conjuration at the College of Winterhold. After a month or so of. Improved Atronach Forge Version 1.0 - 01 March 2013 Version 1.1 - 18 March 2013 (minor update corrected some typos, changed some fonts) Description =========== Note all original recipes at the forge are still available and function. Adds new recipes to the atronach forge for use without the sigil stone. (Items created are from the vanilla game, no new spells etc) Some of the recipes could be exploited for gold profit, but are meant as a valid reason to visit the Forge to craft your items. As the forge is a conjuration device I have included items relating to the Conjuration school of magic. This follows the vanilla recipe list which produces items relating to the Conjuration school of magic. Recipes are added for the creation of the following. - Master Robes of Conjuration - Staff of Daedric Command - Staff of Revenants - Staff of Familiar - Bound Sword Spell Tome - Bound Battleaxe Spell Tome - Bound Bow Spell Tome - Conjure Familiar Spell Tome - Potion of Ultimate Healing x 5 - Potion of Ultimate Magicka x 5 - Philter of Extra Magicka x 5 - Weak Aversion to Magic x 5 - Philter of the Phantom x 5 2. Adds a guide/recipe book. The book is available in Whiterun Dragonsreach under the enchanting table and a re-spawning copy available on the floor near the Forge itself. The guide book contains all the new items that can be conjured and the ingredients required. The book is Volume 3 as, my other mod dealing with the vanilla recipes are volumes 1 & 2. Gives a larger return for the vanilla recipe of Fire, Frost & Void Salts The vanilla game the forge consumes precious gems/jewelry and only returns one Fire Salt. This is changed to return 10 Fire Salts making it more rewarding to visit on occasions, to stock up on alchemy goods. The intention is not to make it into a cheat for gaining gold, but to recognize its a somewhat out of the way destination to go to, along with bringing somewhat hard to find items (early in game) and to reward the effort. I feel this amount is balanced, considering the amount of viable gems and jewelry you will have early on. Later in game the gold that you could earn with this, is trivialized by the various other lucrative crafting techniques. However the forge still remains a good place to stock up on these slightly rare ingredients. Gives a larger return for the vanilla recipe of Conjurer's Elixir I have also changed the number of Conjurer's elixir received to 10. This is to make the visit more rewarding, and to make the potion more of a staple for your character to use. Changed the Empty bottle requirement for Conjurer's Elixir recipe. Now you can use either empty bottles or any bottle of alcohol. (DLC added alcohol not included, eg Argonian Bloodwine from Hearthfire). This is to add compatability with Realistic Needs and Diseases mod. Reason and lore for the mod =========================== This mod aims to add a greater reason for players to visit and use the Atronach Forge. It seemed a great shame that a 'powerful conjuration device', was let worthless in the basement with practically no use. The recipes are balanced to give a good payout, so you have incentive to visit but not overpowered so your getting stuff for free (hopefully it should still feel like your going there to do some crafting and not pick up free loot).
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